Applying the same type of orb multiple times will overwrite the appropriate mod with a new random one. The first week of the Siege of the Atlas expansion is well underway and we wanted to take a moment to give you an update on what we're working on. I know I am missing the alternate gems, but it seems like I am missing a huge amount of DPS. Over the weekend, we launched Path of Exile: Siege of the Atlas.

Lilly Roth no longer reminds you that time and tide wait for no man when saying goodbye to her in a hideout. Fixed a bug where Helmet Enchantments that provided modifiers to Mark Duration could still be obtained. Fixed a bug where the Veiled and Crafted Modifiers that cause Non-Aura Skills to cost no Mana or Life while Focused were disabled. Updated the description of the Syncretism Atlas Passive to clarify it only applies to Shrines in Areas. I'm completely newbie in crafting. Fixed a bug where Boot Enchantments that cause you to take reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently were not working correctly. The Manifest Dancing Dervishes skill, triggered by The Dancing Dervish Unique Item, now provides a chance to gain a Rampage kill when minions hit a Rare or Unique Enemy (previously only Unique enemies). The Searing Exarch and The Eater of Worlds each have a powerful set of Eldritch Implicit Modifiers, which can be imbued onto items using Eldritch Embers and Eldritch Ichor, respectively. Fixed a bug where you would not gain maximum Rage upon losing Temporal Chains from the Chains of Emancipation Unique Belt if you were Unaffected by the Temporal Chains Curse you lost. Fixed a bug where Invitations could be split using Beast Crafting. When applied, the Orb randomly increases the tier of one modifier and lowers the tier of the other. For players who missed this guaranteed drop, it can be obtained by completing any Tier 14+ Map while having 10 or more bosses collected. Check them out below! Note that Atlas Passives that refer to Shrines do not apply to Lesser Shrines, Lesser Shrines are only affected by increased Effect of Shrines and Shrine Effect Duration from the Atlas Passive Tree. New and Updated Item Filter Functionality, Download the Harmony Mystery Box Soundtrack For Free, Path of Exile: Royale Twitch Rivals Tournament, Path of Exile: Siege of the Atlas Launch Cosplay Twitch Highlights, Path of Exile: Siege of the Atlas Launches Soon, Siege of the Atlas Item Filter Information. Although this process replaces existing implicit mods, its possible to have both types of Eldritch Implicits on an item at the same time. Reduced the number of projectiles from the Bombardier Archnemesis mod and the chance for them to bounce off terrain. Then use Orbs of Conflict to try to get it to Tier 6, before using more Ember and Ichor to lock in the Tier 4 mod of the other type that youre looking for. In preparation for the Path of Exile: Siege of the Atlas expansion, we've gathered up all the Item Filter information you need to help you get ready for the launch. While playing maps in Siege of the Atlas, you may find some new currency items: Eldritch Ember and Eldritch Ichor, corresponding to The Searing Exarch and The Eater of Worlds respectively. In the following example, it adds "14% increased Spell Damage" implicit modifier to the helmet. Drop location: drops in all maps and means that any important build-enabling mods are available without having to complete the entire Atlas. The description on Death's Oath has also been updated to clarify it triggers Death Aura, rather than granting it. Fixed a bug where your first Maven Invitation for the 10 boss encounter was not guaranteed to drop after collecting 10 bosses. Fixed client and instance crashes related to Arc. We're pleased to report that deployment was extremely smooth with no major issues! This week we plan to deploy an update with a number of improvements and bug fixes for Archnemesis and Siege of the Atlas content. Rolled this build on HC up to lvl 97 with a rip to Maven memory game. Fixed a bug where the user interface for The Searing Exarch and The Eater of Worlds Altars could re-appear after you had selected an option.

Fixed a bug where added Fire, Cold and Lightning Damage Crafted Modifiers for Bows were using values for one-handed weapons instead of two-handed weapons. Fixed a bug causing The Black Star's beam skill to be invisible if you had left the area and returned. Fixed a bug where Skills granted from Ascendancy Passive Skills were not granted if the Ascendancy Passive Skill was allocated through Forbidden Flame and Forbidden Flesh. This build and guide is great, thanks! Fixed a bug where Incursion encounters after the first in an area would not display the current room information on the Temple Map. Fixed a bug where the new Sharktooth Quiver granted Life Gain on Hit that didn't actually work. Played many SA builds, but this one is by far the strongest and my favorite one. "Prophecy" has been removed as a filter condition. Check them out in today's news post on our forum by clicking. Fixed a rare bug where the Map Device in the Karui Shores could be unusable. Was able to craft most of the gear I couldn't find and could easily have done all content with more min-max. Come from exploring maps influenced by The Eater of Worlds.

I'm sure it boils down to me not following instructions, but I'd appreciate it. This currency item can be applied to gloves, helmets, body armours or boots and overwrite the items regular implicit mods with new ones from two special pools of powerful modifiers. We are closely monitoring feedback and reports and will keep you updated this week as we start to formulate lists of coming improvements. Fixed a bug where Boss Invitations could sometimes not drop if your progress towards them was doubled. If you enjoy listening to the Path of Exile soundtrack, we have a new harmonious tune for your playlist! The best possible outcome is to have a Tier 6 and a Tier 4 mod at the same time. Fixed a bug where Forbidden Flame and Forbidden Flesh Jewels could have invalid or legacy Ascendancy notables. Lesser modifiers that have their strength lowered will be removed. Fixed a bug where bow damage nodes on the Passive Tree were not applying. Fixed a bug where specific Blood Monkey Chieftains would fail to generate charges for allies. Fixed a bug where the Fire, Cold, Lightning, Physical and Chaos Damage Leeched as Life Implicit Modifiers for The Eater of Worlds had incorrect values. The Map Device now indicates if you can't use it (due to not being the party leader) prior to you putting a map in. We've prepared a preview of its patch notes to give you an idea of what to expect from the 3.17.1 patch. The completion of Unique Maps no longer counts towards your highest-completed Map tier for Atlas and Kirac Missions. Last edited by MikeChas on Mar 22, 2022, 11:48:16 PM, Terms of Use, Privacy Notice and Cookies Notice. Step 3: Link your Twitch account or click 'update permissions' if you've linked your account previously. In order to achieve this, youd want to apply the highest Eldritch Ember or Eldritch Ichor over and over until you have a Tier 4 modifier you want. Can someone explain me how do i craft all this armour items? Come from exploring maps influenced by The Searing Exarch. Fixed a client crash occurring in Archnemesis League. Fixed a bug where public mapping parties were not visible in the Karui Shores or your Hideout via the Noticeboard's Public Parties tab or Social menu. Added stash tab search functionality for Searing Exarch and Eater of Worlds items. Added stash tab search functionality to items influenced by The Searing Exarch or The Eater of Worlds. Path of Exile: Siege of the Atlas and the Archnemesis League launch soon! Fixed a bug where Metamorph monsters could sometimes be unkillable. Here is the full list of Eldritch Implicits Mods. Fixed a bug where the Auras granted by the Death's Oath and Corona Solaris Unique Items could be supported by Divine Blessing. Each mod has six tiers of power. Fixed an instance where the A Call to Arms quest was not able to be completed.

Once your account is linked or your permissions have been updated, this page should say 'Your account is eligible to participate in Twitch Drops'.

Fixed a bug where the website Atlas Skill Tree had 4 less points available to allocate than what could be obtained in game. The Essence and Crafted modifiers are now part of the same modifier family. Fixed a bug with the Gem and Flask Stash Tabs where newly-inserted flasks could not have price notes set. We also hit a new record for peak concurrent players at 270,260! We're always happy to see Path of Exile-inspired fan art from our players.

Cannot be used on Shaper, Elder or Elderslayer influenced items. Increased the area of effect for The Eater of Worlds' Ultimate Slam skill. Embrace the Void or protect the Atlas with the new Harmony Mystery Box!

Fixed a bug which caused Vaal Molten Shell to be removed by a single hit. Fixed a bug where the Archnemesis inventory did not update the highlighting of modifiers when their positions were swapped.

We're teaming up with Twitch Rivals again to run another Path of Exile: Royale event! Fixed a bug where the Atlas Passive Tree could show a "Reset all Passives" button that affected the regular Passive Skill Tree. The Maven and her encounters have a chance to drop the.

Also, none of the new implicit mods have item level restrictions that prevent them from being applied to an item. Fixed a bug where increased Trap and Mine Throwing Speed could be rolled twice on Belts. Fixed a bug where the Hyrri's Bite Vendor Recipe did not work with its new item base type. You can also start interacting with Eldritch Implicits much earlier in your mapping experience. Note that it is normal behaviour that you will only be able to see public parties while they are in a map. Fixed a bug where the Deadly Nightmares Atlas Passive Skill was not working correctly. Fixed various client and instance crashes. 1st place: $4,500 + Microtransactions from the list, 2nd place: $2,800 + Microtransactions from the list, 3rd place: $2,200 + Microtransactions from the list, 4th place: $1,750 + Microtransactions from the list, 5th - 6th places: $1,200 + Microtransactions from the list, 7th - 10th places: $900 + Microtransactions from the list, 11th - 15th places: $600 + Microtransactions from the list[/list], Path of Exile: Siege of the Atlas is out in full force but we wanted to highlight some of our favourite Path of Exile-themed cosplay reveals that we saw in preparation for its release!

Fixed a bug which prevented the 'Shaping the Mountains' passive from working.

Fixed a bug where daily Atlas Missions were based off of the most-recently-completed Map tier, rather than the highest-completed Map tier. In this news post we've gathered the recent fan art submissions to share with the wider community. Fixed an instance where Death and Rebirth was not able to be completed. Fixed a bug where some auras would not be removed when certain items were removed. Existing ones in this state have now been fixed to become valid notables from the same class. Archnemesis recipes now also highlight when outside of encounters. Unpredictably raise the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another. Check out the full trailer below to see what's available or get yours by pressing M in-game to access the store! Fixed a bug where the Passive Skill Tree mastery stat that makes increases and reductions to projectile speed also apply to bow damage was calculating them incorrectly. Updated the description of the Vampiric Archnemesis Modifier to state that the Monster cannot be Leeched from. For example, Captured Soul of Nassar, Lion of the Seas renamed to Captured Soul of Shock and Horror, Captured Soul of Litanus, the Black Prayer renamed to Captured Soul of Puruna, the Challenger, Captured Soul of Poporo, the Highest Spire renamed to Captured Soul of Captain Tanner Lightfoot, Captured Soul of Murgeth Bogsong renamed to Captured Soul of Arachnoxia, Captured Soul of Arachnoxia renamed to Captured Soul of Queen of the Great Tangle, Captured Soul of Spinner of Flase Hope renamed to Captured Soul of Murgeth Bogsong, Captured Soul of Vision of Justice renamed to Captured Soul of Sumter the Twisted, Captured Soul of Warmonger renamed to Captured Soul of Vision of Justice, Captured Soul of Kitava, The Destroyer renamed to Captured Soul of The Infernal King, Captured Soul of Tunneltrap renamed to Captured Soul of Sebbert, Crescent's Point, Captured Soul of Varhesh, Shimmering Aberration renamed to Captured Soul of Piety the Empyrean, Captured Soul of Tahsin, Warmaker renamed to Captured Soul of The Cursed King, Captured Soul of Suncaller Asha renamed to Captured Soul of The Forgotten Soldier. Fixed a bug where you were unable to turn in the "Death and Rebirth" and "Safe Passage" quests if you had progressed to The Karui Shores. Right click this item then left click a normal, magic or rare item to apply it. POB showing 452k combined. Fixed a bug where some Synthesis and Shaper Atlas Passive Tree nodes were not working when allocated. The values on these modifiers now range from 0.2% to 1.1%. Lesser Eldritch Ichor adds a Lesser Eater of Worlds implicit modifier to a Body Armour, Boots, Gloves or Helmet. Fixed a bug where Lilly Roth sometimes couldn't be invited to your hideout. If you don't mind would you see if I missed anything blatant? Fixed a bug where defeating The Eater of Worlds or The Searing Exarch could sometimes fail to unlock their respective Favoured Map Slot. Fixed a bug causing an unintended increase of monster density in the Betrayal Laboratory. The Harmony Mystery Box soundtrack is now available as a free download. An item can have both a Searing Exarch implicit and an Eater of Worlds implicit at the same time. Fixed a bug where the death audio of some monsters, such as Warbands or Grandmasters, would suppress other audio. Fixed a bug where modifiers used in a previous Archnemesis encounter within the same area could display as if they were able to be used again. Fixed a bug where hovering over an enemy whilst channeling a Skill would cause your character to stop turning.

Fixed a visual bug where the Mysterious Orbs challenge requirements stated Grand Eldritch Ember and Grand Eldritch Ichor, rather than Exceptional Eldritch Ember and Exceptional Eldritch Ichor. The new Eldritch Chaos Orb, Eldritch Exalted Orb and Eldritch Orb of Annulment can manipulate the prefixes or suffixes of an item depending on whether The Searing Exarch or The Eater of Worlds has a higher Eldritch modifier on it. Fixed a bug where retrieving a Voidstone from Kirac did not unlock Voidstone sockets on the Atlas. Fixed a bug where some Helmet Microtransactions would cause heads to disappear. PoE Eternal Blessing Support Skill Gem 3.17, Fortune Flower 3.11 PoE Seed Enhancer Harvest, The Rat Cage Build Guide & Price PoE Sharkskin Tunic, Blacksmiths Whetstone PoE, Vendor Recipe, Farming, Prophecy, Defeat The Reaver in Ramparts Map while affected by Bear Trap, Rough Sharpening Stone PoE Heist Gear 3.12: Increased Melee Damage, PoE Zana Mods 3.11, How to Unlock Zana Mods, While a Unique Enemy is in your Presence, +10% chance to Suppress Spell Damage, While a Pinnacle Atlas Boss is in your Presence, +13% chance to Suppress Spell Damage, (3335)% increased Evasion Rating from Equipped Helmet and Boots, While a Unique Enemy is in your Presence, (4244)% increased Evasion Rating from Equipped Helmet and Boots, While a Pinnacle Atlas Boss is in your Presence, (5153)% increased Evasion Rating from Equipped Helmet and Boots, Inflict Fire Exposure on Hit, applying -11% to Fire Resistance, While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -14% to Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -17% to Fire Resistance, Inflict Cold Exposure on Hit, applying -11% to Cold Resistance, While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -14% to Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -17% to Cold Resistance, Inflict Lightning Exposure on Hit, applying -11% to Lightning Resistance, While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -14% to Lightning Resistance, While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -17% to Lightning Resistance, Overwhelm (89)% Physical Damage Reduction, While a Unique Enemy is in your Presence, Overwhelm (1415)% Physical Damage Reduction, While a Pinnacle Atlas Boss is in your Presence, Overwhelm (2021)% Physical Damage Reduction, Withered you Inflict expires (1012)% slower, While a Unique Enemy is in your Presence, Withered you Inflict expires (1921)% slower, While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (2830)% slower, 10% of Physical Damage Converted to Fire Damage, While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Fire Damage, While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Fire Damage, 10% of Physical Damage Converted to Cold Damage, While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Cold Damage, While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Cold Damage, 10% of Physical Damage Converted to Lightning Damage, While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Lightning Damage, 10% of Physical Damage Converted to Chaos Damage, While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Chaos Damage, While a Unique Enemy is in your Presence, 4% of Fire Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Fire Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% of Cold Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Cold Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% of Lightning Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Lightning Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% of Physical Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Physical Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% of Chaos Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Chaos Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% increased Damage per 100 Strength, While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Strength, While a Unique Enemy is in your Presence, 4% increased Damage per 100 Dexterity, While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Dexterity, While a Unique Enemy is in your Presence, 4% increased Damage per 100 Intelligence, While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Intelligence, While a Unique Enemy is in your Presence, (1213)% increased Blind Effect, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Blind Effect, Exerted Attacks deal (2022)% increased Damage, While a Unique Enemy is in your Presence, Exerted Attacks deal (2628)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (3234)% increased Damage, While a Unique Enemy is in your Presence, Attacks have 45% chance to Maim on Hit, While a Pinnacle Atlas Boss is in your Presence, Attacks have 75% chance to Maim on Hit, 15% chance to Hinder Enemies on Hit with Spells, While a Unique Enemy is in your Presence, 45% chance to Hinder Enemies on Hit with Spells, While a Pinnacle Atlas Boss is in your Presence, 75% chance to Hinder Enemies on Hit with Spells, While a Unique Enemy is in your Presence, (1314)% increased Global Accuracy Rating, While a Pinnacle Atlas Boss is in your Presence, (1718)% increased Global Accuracy Rating, While a Unique Enemy is in your Presence, (1213)% increased Effect of your Marks, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Effect of your Marks, +(4345) to Accuracy Rating per Frenzy Charge, While a Unique Enemy is in your Presence, +(4951) to Accuracy Rating per Frenzy Charge, While a Pinnacle Atlas Boss is in your Presence, +(5557) to Accuracy Rating per Frenzy Charge, While a Unique Enemy is in your Presence, Projectiles Pierce 2 additional Targets, While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 3 additional Targets, While a Unique Enemy is in your Presence, 15% chance to Poison on Hit, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Poison on Hit, While a Unique Enemy is in your Presence, Attacks have 15% chance to cause Bleeding, While a Pinnacle Atlas Boss is in your Presence, Attacks have 25% chance to cause Bleeding, 5% chance to Impale Enemies on Hit with Attacks, While a Unique Enemy is in your Presence, 15% chance to Impale Enemies on Hit with Attacks, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Impale Enemies on Hit with Attacks, 21% increased Energy Shield Recharge Rate, While a Unique Enemy is in your Presence, 24% increased Energy Shield Recharge Rate, While a Pinnacle Atlas Boss is in your Presence, 27% increased Energy Shield Recharge Rate, (3335)% increased Maximum Energy Shield from Equipped Gloves and Boots, While a Unique Enemy is in your Presence, (4244)% increased Maximum Energy Shield from Equipped Gloves and Boots, While a Pinnacle Atlas Boss is in your Presence, (5153)% increased Maximum Energy Shield from Equipped Gloves and Boots, While a Unique Enemy is in your Presence, Damage Penetrates 6% Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Fire Resistance, While a Unique Enemy is in your Presence, Damage Penetrates 6% Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Cold Resistance, Damage Penetrates 4% Lightning Resistance, While a Unique Enemy is in your Presence, Damage Penetrates 6% Lightning Resistance, While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Lightning Resistance, (1314)% increased Duration of Ailments on Enemies, While a Unique Enemy is in your Presence, (1920)% increased Duration of Ailments on Enemies, While a Pinnacle Atlas Boss is in your Presence, (2526)% increased Duration of Ailments on Enemies, (1416)% increased Effect of Non-Damaging Ailments, While a Unique Enemy is in your Presence, (2022)% increased Effect of Non-Damaging Ailments, While a Pinnacle Atlas Boss is in your Presence, (2628)% increased Effect of Non-Damaging Ailments, 6% of Physical Damage from Hits taken as Fire Damage, While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Fire Damage, While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Fire Damage, 6% of Physical Damage from Hits taken as Cold Damage, While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Cold Damage, While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Cold Damage, 6% of Physical Damage from Hits taken as Lightning Damage, While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Lightning Damage, 6% of Physical Damage from Hits taken as Chaos Damage, While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Chaos Damage, 7% increased Mana Reservation Efficiency of Skills, While a Unique Enemy is in your Presence, 10% increased Mana Reservation Efficiency of Skills, While a Pinnacle Atlas Boss is in your Presence, 13% increased Mana Reservation Efficiency of Skills, While a Unique Enemy is in your Presence, 15% chance to Ignite, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Ignite, While a Unique Enemy is in your Presence, 15% chance to Freeze, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Freeze, While a Unique Enemy is in your Presence, 15% chance to Shock, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Shock, While a Unique Enemy is in your Presence, (4244)% reduced Ignite Duration on you, While a Pinnacle Atlas Boss is in your Presence, (5153)% reduced Ignite Duration on you, While a Unique Enemy is in your Presence, (4244)% reduced Freeze Duration on you, While a Pinnacle Atlas Boss is in your Presence, (5153)% reduced Freeze Duration on you, While a Unique Enemy is in your Presence, (4244)% reduced Effect of Shock on you, While a Pinnacle Atlas Boss is in your Presence, (5153)% reduced Effect of Shock on you, (1921)% increased Mana Regeneration Rate, While a Unique Enemy is in your Presence, (3133)% increased Mana Regeneration Rate, While a Pinnacle Atlas Boss is in your Presence, (4345)% increased Mana Regeneration Rate, Enemies you've Hit Recently have (6567)% reduced Life Regeneration rate, While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (7476)% reduced Life Regeneration rate, While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (8385)% reduced Life Regeneration rate, 5% increased Mana Regeneration Rate per Power Charge, While a Unique Enemy is in your Presence, 6% increased Mana Regeneration Rate per Power Charge, While a Pinnacle Atlas Boss is in your Presence, 7% increased Mana Regeneration Rate per Power Charge, While a Unique Enemy is in your Presence, (2628)% increased Attack Damage, While a Pinnacle Atlas Boss is in your Presence, (3840)% increased Attack Damage, While a Unique Enemy is in your Presence, (2628)% increased Spell Damage, While a Pinnacle Atlas Boss is in your Presence, (3840)% increased Spell Damage, (67)% increased Effect of Arcane Surge on you, While a Unique Enemy is in your Presence, (1213)% increased Effect of Arcane Surge on you, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Effect of Arcane Surge on you, While a Unique Enemy is in your Presence, 10% increased Life Regeneration rate, While a Pinnacle Atlas Boss is in your Presence, 13% increased Life Regeneration rate, (3335)% increased Armour from Equipped Helmet and Gloves, While a Unique Enemy is in your Presence, (4244)% increased Armour from Equipped Helmet and Gloves, While a Pinnacle Atlas Boss is in your Presence, (5153)% increased Armour from Equipped Helmet and Gloves, Ignites you inflict deal Damage 5% faster, While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 8% faster, While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 11% faster, Poisons you inflict deal Damage 5% faster, While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 8% faster, While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 11% faster, Bleeding you inflict deals Damage 5% faster, While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 8% faster, While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 11% faster, Gain 4% of Physical Damage as Extra Fire Damage, While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Fire Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage, Gain 4% of Physical Damage as Extra Cold Damage, While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Cold Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage, Gain 4% of Physical Damage as Extra Lightning Damage, While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage, Gain 4% of Physical Damage as Extra Chaos Damage, While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage, Regenerate 0.2% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, (2426)% increased Stun Threshold, While a Pinnacle Atlas Boss is in your Presence, (3335)% increased Stun Threshold, (1517)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (2426)% increased Cooldown Recovery Rate of Travel Skills, While a Pinnacle Atlas Boss is in your Presence, (3335)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (1920)% increased Warcry Speed, While a Pinnacle Atlas Boss is in your Presence, (2324)% increased Warcry Speed, Enduring Cry has (1517)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Enduring Cry has (2426)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (3335)% increased Cooldown Recovery Rate, Intimidating Cry has (1517)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Intimidating Cry has (2426)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (3335)% increased Cooldown Recovery Rate, Attacks Exerted by Seismic Cry deal (2022)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (2628)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (3234)% increased Damage, Attacks Exerted by Ancestral Cry deal (2022)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (2628)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (3234)% increased Damage, (67)% increased Rallying Cry Buff Effect, While a Unique Enemy is in your Presence, (1213)% increased Rallying Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Rallying Cry Buff Effect, (67)% increased Battlemage's Cry Buff Effect, While a Unique Enemy is in your Presence, (1213)% increased Battlemage's Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Battlemage's Cry Buff Effect, Infernal Cry has (1517)% increased Area of Effect, While a Unique Enemy is in your Presence, Infernal Cry has (2426)% increased Area of Effect, While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (3335)% increased Area of Effect, General's Cry has (1517)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, General's Cry has (2426)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, General's Cry has (3335)% increased Cooldown Recovery Rate, (1517)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (2426)% chance to Avoid Elemental Ailments, While a Pinnacle Atlas Boss is in your Presence, (3335)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (4244)% chance to Avoid Bleeding, While a Pinnacle Atlas Boss is in your Presence, (5153)% chance to Avoid Bleeding, While a Unique Enemy is in your Presence, (4244)% chance to Avoid being Poisoned, While a Pinnacle Atlas Boss is in your Presence, (5153)% chance to Avoid being Poisoned, While a Unique Enemy is in your Presence, 8% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, 11% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, (1213)% increased Elusive Effect, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Elusive Effect, While a Unique Enemy is in your Presence, 7% Chance to Block Attack Damage, While a Pinnacle Atlas Boss is in your Presence, 9% Chance to Block Attack Damage, While a Unique Enemy is in your Presence, 7% Chance to Block Spell Damage, While a Pinnacle Atlas Boss is in your Presence, 9% Chance to Block Spell Damage, While a Unique Enemy is in your Presence, (2324)% increased Armour, While a Pinnacle Atlas Boss is in your Presence, (2930)% increased Armour, While a Unique Enemy is in your Presence, (2324)% increased Evasion Rating, While a Pinnacle Atlas Boss is in your Presence, (2930)% increased Evasion Rating, While a Unique Enemy is in your Presence, (1213)% increased maximum Energy Shield, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased maximum Energy Shield, While a Unique Enemy is in your Presence, 60% reduced Reflected Damage taken, While a Pinnacle Atlas Boss is in your Presence, 75% reduced Reflected Damage taken, Minions take 45% reduced Reflected Damage, While a Unique Enemy is in your Presence, Minions take 60% reduced Reflected Damage, While a Pinnacle Atlas Boss is in your Presence, Minions take 75% reduced Reflected Damage, While a Unique Enemy is in your Presence, Anger has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Anger has (4345)% increased Aura Effect, Hatred has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Hatred has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Hatred has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Wrath has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Wrath has (4345)% increased Aura Effect, Malevolence has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Malevolence has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Malevolence has (4345)% increased Aura Effect, Zealotry has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Zealotry has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Zealotry has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Pride has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Pride has (4345)% increased Aura Effect, Determination has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Determination has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Determination has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Grace has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Grace has (4345)% increased Aura Effect, Discipline has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Discipline has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Discipline has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Haste has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Haste has (4345)% increased Aura Effect, Purity of Elements has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Purity of Elements has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has (4345)% increased Aura Effect, Purity of Fire has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Purity of Fire has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has (4345)% increased Aura Effect, Purity of Ice has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Purity of Ice has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has (4345)% increased Aura Effect, Purity of Lightning has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Purity of Lightning has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Melee Hits have (1213)% chance to Fortify, While a Pinnacle Atlas Boss is in your Presence, Melee Hits have (1819)% chance to Fortify, While a Unique Enemy is in your Presence, +(1112)% to all Elemental Resistances, While a Pinnacle Atlas Boss is in your Presence, +(1718)% to all Elemental Resistances, While a Unique Enemy is in your Presence, 9% increased Life Recovery rate, While a Pinnacle Atlas Boss is in your Presence, 11% increased Life Recovery rate, While a Unique Enemy is in your Presence, 9% increased Mana Recovery rate, While a Pinnacle Atlas Boss is in your Presence, 11% increased Mana Recovery rate, While a Unique Enemy is in your Presence, 9% increased Energy Shield Recovery rate, While a Pinnacle Atlas Boss is in your Presence, 11% increased Energy Shield Recovery rate, While a Unique Enemy is in your Presence, 1% less Damage Taken per 210 Strength, While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 190 Strength, While a Unique Enemy is in your Presence, 1% less Damage Taken per 210 Dexterity, While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 190 Dexterity, 1% less Damage Taken per 230 Intelligence, While a Unique Enemy is in your Presence, 1% less Damage Taken per 210 Intelligence, While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 190 Intelligence.